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  •  ...Artist Knowledge of low-poly and high-poly modeling techniques in a 3D package Working knowledge in 3D software (Maya, 3DS Max, Zbrush, Photoshop) Knowledge of additional software such as Substance Painter / Designer, UE4, is a plus Ability to create and... 

    Pixel Mafia Ltd.

    Taguig
    9 days ago
  •  ...~ Technical Pipeline Collaboration: Deeply integrate 3D-assisted workflows (3D blockouts), leveraging tools such as Blender and ZBrush for rapid composition and perspective validation, significantly improving production efficiency and reducing communication errors.... 

    DigiPlus Interactive Corp

    Taguig
    22 days ago
  •  ...high-fidelity 3D assets, including hard surface models, environments, props, and organic elements, using tools like Autodesk Maya, ZBrush, Substance Painter, and Substance Designer. Ensure assets are optimized for real-time rendering while maintaining a high level of... 

    Secret 6

    Pasig
    a month ago
  •  ...Post-production is an advantage Strong working knowledge of industry-standard software including Maya Substance Painter Zbrush Photoshop or equivalent Good written and verbal communication skills Willing to work on-site in Makati. Willing to work... 

    Kooapps Philippines

    Manila
    more than 2 months ago
  •  ...Familiarity with Unity’s 3D capabilities and game development pipelines MEL scripting for custom animation workflows Experience with ZBrush and other modeling tools (e.g., Blender, C4D) Background in traditional animation (a plus, not required) Passion for video games... 

    Dempsey Resource Management Inc.

    Metro Manila
    more than 2 months ago
  •  ...engines like Unreal Engine or Unity. Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush. Knowledge of optimization techniques for performance across platforms. Problem-Solving Skills : ~ Strong analytical... 

    Side

    Manila
    more than 2 months ago
  •  ...Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR. Technical Skills : Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools. Strong understanding of anatomy, proportion,... 

    Side

    Manila
    more than 2 months ago