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  •  ...of industry standard software like Maya, Max, Photoshop and zBrush  ~ Hands on experience working with software like Substance Painter, Substance Designer, Blender  ~ Strong knowledge of Game Art pipeline, Realtime shaders and engines like Unreal and Unity.  ~... 

    Keywords Studios

    Pasig
    4 days ago
  •  ...industry standard software such as Maya, 3D Studio Max, ZBrush and Photoshop. Knowledge of additional software – such as Substance Painter, Mudbox, Marvelous designer – as well as knowledge of how to create assets for / export assets to game engines such as Unreal Engine... 

    Keywords Studios

    Pasig
    4 days ago
  •  ...shipped title on PC, console, mobile, or VR/AR. Technical Skills : Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools. Strong understanding of anatomy, proportion, weight, and volume as they relate... 

    Side

    Manila
    more than 2 months ago
  •  ...mobile, or VR/AR. Technical Skills : Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine. Strong understanding of 3D modeling, UV mapping, texturing, and material creation... 

    Side

    Manila
    more than 2 months ago
  •  ...in game engines like Unreal Engine or Unity. Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush. Knowledge of optimization techniques for performance across platforms. Problem-Solving Skills : ~ Strong analytical... 

    Side

    Manila
    more than 2 months ago